Sledgehammer Games has dropped some serious hints regarding its next big title, Call of Duty Advanced Warfare, in an interview with GamesBeat.
SG founders Michael Condrey and Glen Schofield spoke to the site about the 11th Call of Duty game, pegged to take place 40 years in the future, which will release on the 4th November this year.
"With three years and a new engine and a new generation of hardware and a new brand, you'll see this is not the same old Call of Duty," Condrey toldGamesBeat exclusively.
"This has the scale and the scope of the equivalent of four Hollywood movies in it. it has hundres of hours of multiplayer gameplay. It has full cooperative mode. It takes an army of industry vets to create this kind of content."
Schofield talked about how the game is completely different than previous Call of Duty iterations, offering an insight into the development process.
"We really upgraded the characters with a new facial system. We are lighting the game in a new way. All of it is new," said Schofield, speaking to the site.
"It's next-generation, and it's 40 years in the future. There is really nothing you can borrow. This game had to be done from scratch. This is really a brand new franchise within Call of Duty. It's a new intellectual property."
Schofield told GamesBeat that gamers weren't happy with the Call of Duty stories because they aren't easy to follow, and says Sledgehammer's put plenty of effort in sorting out the plot.
“The story was something we focused on a lot of time on. It was written by Sledgehammer Games,” says Schofield. “It’s not just a military story. It’s about friendship and working together with the guy in the fox hole. It’s personal stuff. Emotional times.
"It’s about life, family, pain, and loss. We made sure we didn’t have a nation-state as the enemy. Is it going to be China? Is it going to be North Korea? Who’s going to be fighting us? Ripped from the headlines, we saw the growth of the private military corporations in Iraq and Afghanistan. You play one guy through the game, Private Mitchell. He becomes a hardened veteran. He’s even narrating.”
Check out the full interview over at GamesBeat.
Source GamesBeat
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